Was browsing through the Early Access side of Steam and saw Congo, watched the video... You had me interested right there. Love the way you used lighting that not only enhances the feel of the environment, but also affects the enemies and that is something I have wanted to see in a game for almost a decade. The aesthetics are great, the controls are intuitive, and while the AI does need some work... What has been done so far really shows that it is as big of a concern to you, as it should be.
This game has the potential to be great and hope that it's development runs smoothly!
Thank you! We're constantly working on every aspect, hopefully as the updates come out you'll see more things that utilise the involvement of light in the environment and between the players. It was an interesting element that sparks the whole concept in the beginning